A forum post announce that some changes in Planetary Conquest and Factional Warfare are expected with upcoming EVE Online patch Rubicon 1.3. Take a look:
Hey guys
With the Rubicon 1.3 release on 2014-03-12 we are aiming
to deploy two changes, one to Planetary Conquest and one to Factional
Warfare. At this stage we're waiting for QA to confirm both changes are
good to go, but we have announced it earlier to give corporations in
Planetary Conquest a chance to be aware of the changes.
Planetary Conquest: Locking a district will now ensure the attacker loses clones and ISK when there is no battle result
This
means that if no battle takes place, or if a battle is reverted due to
it not being completed, the attackers will lose clones as per a normal
loss.
Factional Warfare: Adjusted the battle spawning so that
factions will need to spend more time defending their districts
proportionally to the number of districts they control
What
this means is that as a faction controls a higher percentage of
districts in the warzone, it will generate more defense contracts for
that faction.
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